But, I'm still working towards 99's and again don't want to pause for a week doing 1 moneymaker just to buy the shards. It's a currency sink, and I'll be happy to earn them in the future. I collect all secondary required ingredients (ie logs, ore, etc) myself and will likely buy the other shard types as my moneymaking abilities improve. The only difference here is that I'll have the fish to cook / eat for 120 theiving, combat etc and to sell for some of the bigger ticket upgrades without having to constantly juggle bank space. I will get 99 mastery for all fish and cook them myself to maintain the integrity and stick with the ethos of the game.
![melvor idle save editor melvor idle save editor](https://geek-university.com/wp-content/images/python/python_shell.jpg)
This was simply a shortcut for spending a month fishing whales only to sell it to the store. Printed money for 300 bank spaces, skill upgrades (d pick and hatchet) and auto-eat 1 & 2. I only take some selective shortcuts, for example: Meaning, I could just print out 1m cooked whales, or heck, set it so that I have all 99's, but what's the fun in that? I'm going for 100% completion where I still have to do the collection and processing of all skill items. In terms of "cheating" while still having fun- I'm letting mastery guide my actions. I personally don't use this method to "insert" items, only to change the number of items I want. I personally import my "unmodified"/"premodified" version to slot 6 so that if anything fails, I can continue where I left off, and import the new, modified export to my working slot (ie slot 3) and test it out. Paste the website's "export" text into a Melvor "import save" box. I don't mess with anything that's not money, prayer pts, or bank items, so can't help you there. It helps to Ctrl+X (cut) the value in the export box, click the edit box again, then click the export box again to repopulate the export text and ensure it reflects the latest values. Simply find and change the value.Ĭlick export box and make sure that the export value populated. If it's a value like money or prayer points, this is a bit easier since the value is almost always unique. If you have 17 strawberry seeds next to your watermelon seeds, then you will see "148, 17" near the value you identified earlier.
![melvor idle save editor melvor idle save editor](https://vignette.wikia.nocookie.net/nguadventure/images/4/45/Rebirth.png)
I've had a few cases where there were multiple instances of the value pair (149, 10), so what you do is look at the surrounding values to see if they match the nearby items in the bank. If it's a bank item, you can Ctrl+F for the item ID or quantityįor example, if it's Watermelon seeds, Item ID 149, and you have 10 of them, Ctrl+F for 149, looking through matches until you see
![melvor idle save editor melvor idle save editor](https://1.bp.blogspot.com/-XkHFodNa7vk/X7z75WuSovI/AAAAAAAABX0/7yftYYa2cicH9KL_b_kMr_bB3bdSZYFNQCLcBGAsYHQ/w640-h366/Melvor-Idle-Free-Download.jpg)
Paste contents of export.txt here, in import: Ĭlick middle box "edit", wait for it to populate